AI Insights · Timothy · July 2023
Top 5 School Games Apps in Oceania, Q2 2023
Discover the performance of the top 5 school games applications on a unified platform in Oceania during Q2 2023, with insights on downloads, revenue, and active users.
In Q2 2023, the top 5 school games apps on a unified platform in Oceania showcased varied performance patterns in terms of downloads, revenue, and active users. Below, we delve into the specifics of each app's metrics, based on data from Sensor Tower.
Bully: Anniversary Edition from Rockstar Games experienced fluctuations in both revenue and downloads. Weekly revenue peaked at $312 in mid-April and saw a low of $96 in early June. Downloads were relatively modest, with a high of 58 during the last week of May and a low of 19 in mid-June. Active users also showed variations, starting at 129 in late March and ending at 83 by the end of June.
University Empire Tycoon-Idle by Digital Things showed a more consistent performance. Weekly revenue ranged from $166 to $365, with no significant spikes or drops. Downloads remained stable, with a slight increase to 50 in early April and a low of 18 in mid-June. Active users remained robust, averaging around 1.2K to 1.4K throughout the quarter.
Adventure Academy from Age of Learning, Inc. had varied weekly revenue, peaking at $278 in late April and dropping to $4 in late May. Downloads showed a peak of 96 in mid-April and a low of 15 in late June. Active users spiked to 93 in mid-April but saw a decline in the latter part of the quarter.
Equestria Girls by Hasbro, Inc. saw relatively stable revenue, with weekly figures ranging from $72 to $112. Downloads were highest at 105 in mid-May and lowest at 42 in early June. Active users showed a gradual increase, starting at 110 in late March and reaching 141 by mid-June.
Lastly, Anime City 3D from Anton Ptitsyn displayed significant growth in downloads and active users. Weekly downloads surged from 10 in late April to 269 by the end of June. Active users mirrored this trend, starting at 10 in mid-April and reaching 324 by the end of June. Revenue remained steady, averaging around $80 to $96 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.